
As time passes and the sources of the Undercity’s problems become more complex, so does Vi’s mission. After suffering repeated humiliations at the hands of Piltovers, Vi wishes to fight them so that her younger sister and the rest of the Undercity can prosper. Voiced by Hailee Steinfeld, she resents growing up in the shadow of Piltover, being seen as trash by their ruling class. Vi is one of the many characters who populate Arcane’s disadvantaged Undercity. We will conclude with a comparison of Arcane Vi and League of Legends Vi. We will begin with a thorough discussion of her storyline and then follow with interesting tropes and cinematic moments that really stood out to us. In this character overview, we will cover and discuss everything to do with Arcane Vi. If you have not already watched Arcane, a League of Legends story, you should definitely check it out on Netflix before continuing. ↑ "Season 2 of Arcane is now in production.Warning: This article contains significant spoilers about Vi and other characters in Arcane.↑ Arcane: League of Legends: Season 1 - Rotten Tomatoes.
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↑ An Update on Arcane - League of Legends.↑ "We are committed to Arcane for multiple seasons." - Nicolo Laurent on Twitter.↑ Arcane: Animated Series Announcement | Riot Pls: 10th Anniversary Edition - League of Legends on YouTube.↑ "Meet the cast of ARCANE - Netflix Geeked on Twitter.↑ ‘Arcane’: Hailee Steinfeld, Ella Purnell & Kevin Alejandro Among Voice Cast For Netflix ‘League Of Legends’ Animated Series - Deadline.↑ On voice actors and musicians of Arcane: ‘They were not quite as big at that time’ - ONE Esports.↑ 5.0 5.1 5.2 5.3 Riot Games Developing Animated Series Based on ‘League of Legends’ - The Hollywood Reporter.you won’t have to wait for 6 years (the time it took us to making season 1)" - Nicolo Laurent on Twitter ↑ 3.0 3.1 ‘Arcane,’ the new ‘League of Legends’ Netflix series, shows Riot Games’ ‘black licorice’ strategy - Los Angeles Times.↑ 2.0 2.1 'The questions that need to be asked in the face of conflict': A conversation with the co-creators of Arcane - Inven Global.
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Though working to make Arcane as consistent as possible with canon, as of 2021, he doesn't "think would be considered a source of truth over the game", adding that they are taking into consideration the reaction of the fans, the current setup of Riot and its games, as well as the updates and changes to the characters. Creators Christian Linke and Alex Yee have shared that the changes are not necessarily retcons but are "adjustments in order to give the best story possible". Though the events of the series are heavily based on the established lore of the game, some differences have already been noted in the series. On May 3, 2021, it was announced that the show has been picked up by Netflix for international release and by Tencent Video in China with a fall release date. Original slated for a 2020 release, the show was delayed to 2021 due to COVID-19-related difficulties. The series was announced on Octoas part of the League of Legends 10th anniversary celebrations, with Riot Games' CEO Nicolo Laurent stating that they have plans for Arcane to have multiple seasons.


The voice actors came in early in the production process, but majority of the main cast was only announced years later on September 21, 2021. The series was produced with and animated by Fortiche, a French animation and creative production studio based in Paris that has worked with Riot on various videos for its champions in the past. Riot's then Global Head of Entertainment Businesses and Partnerships Jarred Kennedy worked with a creative team of writers (including Linke and Yee) in Los Angeles.

With this being the company's first foray into this media format, Riot Games decided to have Arcane developed internally and independently financed, though initially through the collaboration of Linke and Yee with artists they've worked with before they began to receive more funding from Riot. Pitched by Linke and Yee in around 2014-2015, everything from planning and starting up the project to the overall writing, production, and animation took around six years before its eventual release.
